Thursday, June 17, 2010

Night's Dark Terror Conversion VII- The Lake of Lost Dreams

Lake of Lost Dreams

druids
Goriidel, Vyalia Leader
Wizard (Diviner) 3, medium sized humanoid (elf), CR 3; HD 3d4; HP 8; Initiative +1; Speed 30m; AC 13 (touch 11, flat 12); Atk +2 melee (Mastercraft Shortsword dg 1d6 crit 19-20/x2), Atk +2 melee (+1 Quarterstaff dg 1d6 crit x2); SQ: Immune to Sleep spells, +2 to save vs. enchantments, Elven senses, Enhanced Awareness (as Unearthed Arcana), no Necromancy spells; AL: CG; Sv Frt +1, Ref +2, Will +5; Str 10, Dex 13, Con 11, Int 16, Wis 14, Cha 14

SPELLBOOK (Cast 0th: 4, 1st: 3+1, 2nd: 1+1): 0th- All. 1st- Alarm, Comprehend Languages, Identify, Mage Armor, Magic Missile, Shield, True Strike. 2nd- Alter Self, Locate Object, See Invisibility
DC 17 for Divination spells, DC 16 all others

LANGUAGE: Draconic, Elf (Vyalia Dialect), Sylvan, Thyatian, Traladaran

SKILLS: Concentration +6, Craft (Alchemy) +6, Decipher Script +6, Knowledge (Nature) +6, Spellcraft +6

FEATS: Brew Potion, Scribe Scroll, Weapon Proficiency (Club, Dagger, Heavy Crossbow, Hand Axe, Light Crossbow, Longbow, Quarterstaff, Shortspear)

GEAR: Potion of Cure Light Wounds, Potion of Alter Self, (2) Oil of Magic Weapon, Scroll of Mage Armor, Scroll of Magic Missile, Elven Cloak, and +1 Quarterstaff


Ilya Pixies
Ranger 2/Sorcerer 1, small sized fey, CR 5; HD 2d6+1d8; HP 16; Initiative +4; Speed 20m, Fly 60m; AC 16 (touch 15, flat 12); Atk +6 melee (Shortsword dg 1d4+1 crit 18-20/x2), Atk +5 missile (Shortbow dg 1d4 crit x3 rng 60’); SA: Sneak Attack +1d6; SQ: Small Size, DR 10/cold iron, Greater Invisibility, SR 17, Spell-like Abilities (1/day Lesser Confusion (DC 14), Dancing Lights, Detect Chaos, Detect Evil, Detect Good, Detect Law, Detect Thoughts (DC 15), Dispel Magic, Entangle (DC 14), Permanent Image (DC 19), Polymorph (self only), Wild Empathy, Favored Enemy (Goblinoid); AL: CN (CE under the influence of the Black Mirror); Sv Frt +3, Ref +7, Will +4; Str 7, Dex 18, Con 11, Int 16, Wis 14, Cha 16

SPELLS KNOWN (Cast 5/3): 0th- Detect Magic, Light, Mage Hand, and Message. 1st- Charm Person, Ventriloquism

SKILLS: Concentration +5, Heal +5, Hide +5 (+9), Knowledge (Geography) +5, Knowledge (Nature) +5 (8), Listen +5 (+7), Move Silently +5 (+9), Speak Language +2, Survival +5 (+7)

LANGUAGES: Elvish (Vyalia dialect), Goblin, Orc, Sylvan, Traladaran

FEATS: Armor Proficiency (Light, Medium, Shield), Dodge, Point Blank Shot, Precise Shot, Rapid Shot, Track, Weapon Finesse (Shortsword), Weapon Proficiency (Simple, Martial)

GEAR: Shortbow, 20 Arrows, 5 Sleep Arrows (DC 15 or sleep as the spell), Shortsword

enhanced skeleton
Skeleton Guards
medium sized undead, CR 1; HD 1d10; HP 16; Initiative +5; Speed 30m; AC 15 (touch 11, flat 14); Atk +1 melee (Shortsword dg 1d6+1 crit 19-20/x2), Atk +1 melee (claw dg 1d4+1 crit x2); AL: NE; SQ: Immunity to Cold, Undead Traits, DR 5/bludgeoning, darkvision 60’; Sv Frt +0, Ref +1, Will +2; Str 13, Dex 13, Con -, Int -, Wis 10, Cha 1
FEATS: Armor Proficiency (Light, Medium, Shield), Improved Initiative, Weapon Proficiency (Simple, Martial)
GEAR: Shortsword, Piece-meal Armor

(2) Gargoyle
Medium sized monstrous humanoid, HD 4d8+18; HP 35; Initiative +4; Speed 40m, Fly 60m (average); AC 16 (touch 12, flat 14); Atk +6/+6 melee (claw dg 1d4+2 crit x2), Atk +4 melee (bite dg 1d6+1 crit x2), Atk +4 melee (gore dg 1d6+1 crit x2); SQ: DR 10/magic, Darkvision 60, Freeze (Spot DC 20 to realize it is not a statue); AL: CE ; Sv Frt +5, Ref +6, Will +4; Str 15, Dex 14, Con 18, Int 6, Wis 11, Cha 7
SKILLS: Hide +7, Listen +4, Spot +4
LANGUAGES: Auran, Traladaran
FEATS: Multi-Attack, Toughness

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