Monday, November 8, 2010

Night's Dark Terror Conversion XXIV- Toward the Black Peaks

Ghoul

Medium sized undead, HD 2d12; HP 14; Initiative +2; Speed 30; AC 14 (touch 12, flat 12); Atk +2 melee (bite dg 1d6+1 plus paralysis), Atk +0/+0 melee (claws dg 1d3 plus paralysis); SQ: Undead Traits, Paralysis, Darkvision 60, Turn Resistance +2; AL: CE; Sv Frt +0, Ref +2, Will +5; Str 13, Dex 15, Con -, Int 12, Wis 14, Cha 12

SKILLS: Balance +6, Climb +5, Hide +6, Jump +5, Move Silently +6, Spot +7

FEATS: Multi-Attack


Dire Rats

Small Normal Animal, HD 1d10; HP 5; Initiative +3; Speed 40 (8 squares), Climb 20; AC 15 (touch 14, flat 12); BAB/Grapple +0/-4; Atk +4 melee (bite 1d4 plus disease); SA: Disease (Injury DC 11 dmg Con 1d4/Con 1d4); SQ: Low Light Vision; AL: N; Sv Frt +3, Ref +5, Will +3; Str 10, Dex 17, Con 12, Int 1, Wis 10, Cha 4

FEATS: Alertness, Weapon Finesse (Bite)

SKILLS: Climb +11, Hide +8, Listen +4, Move Silently +4, Spot +4, Swim +11

Gnoll

Krasgat the Gnoll Shaman

Cleric 5, medium sized humanoid, CR 6; HD 7d8; HP 42; Initiative +3; Speed 30m; AC 14 (touch 13, flat 13); Atk +6 melee (+1 Spear Dg 1d6+3 Crit x3); SA: Rebuke Undead; SQ: Darkvision 60’, Spell Domain (Chaos and Evil); AL: CE; Sv Frt +8, Ref +1, Will +6; Str 14, Dex 11, Con 12, Int 12, Wis 16, Cha 12

SKILLS: Craft (Alchemy) +4 (+5), Craft (Poison) +4 (+5), Knowledge (Religion) +8 (+9), Listen +4 (+6), Spot+4 (+6), Survival +6 (+8)

SPELLS MEMORIZED:

0th- Detect Magic, Detect Poison, Guidance, Light, Resistance.

1st- Cause Fear, Command, Cure Light Wounds, Entropic Shield, Hide from Undead, Spiritual Weapon.

2nd- Cause Moderate Wounds, Hold Person, Resist Fire.

3rd- Animate Dead, Bestow Curse, Invisibility Purge.

LANGUAGES: Draconic, Gnoll, Traladaran

FEATS: Armor Proficiency (Light, Heavy, Medium, Shield), Brew Potion, Improved Initiative, Spell Penetration, Weapon Proficiency (Simple)

GEAR: +1 Leather Armor, +1 Spear, Wand of Summon Monster I (6th level, 10 charges), Potion of Cure Moderate Wounds (2), Oil of Align Weapon (Evil)


Gragszt, Gnoll Chieftain

Ranger 6, medium sized humanoid, CR 7; HD 8d8+16; HP 64; Initiative +1; Speed 30m; AC 15 (touch 14, flat 14); Atk +8 or +8/+3 or +4/+4/+1 missile (Mighty Composite Longbow Dg 1d8+4 or 1d8+5 Crit x3), Atk +11/+6 melee (Masterwork Battleaxe dg 1d8+4 crit x3); SQ: Darkvision 60’, Favored Enemies (Humanoid , Humanoid ), Wild Empathy; AL: CE; Sv Frt +8, Ref +1, Will +6; Str 18, Dex 12, Con 14, Int 10, Wis 10, Cha 11

SKILLS: Handle Animal +9, Hide +9 (+14), Listen +13, Move Silently +9 (+10), Spot +13, Survival +10

LANGUAGES: Gnoll, Traladaran

FEATS: Armor Proficiency (Light, Shield), Endurance, Improved Precise Shot, Point Blank Shot, Power Attack, Precise Shot, Rapid Shot, Track, Weapon Proficiency (Martial, Simple)

GEAR: +1 Leather Armor, Mighty Composite Longbow, Mighty Battleaxe, Quiver of (20) +1 Flight Arrows (dg 1d6+5, rng 135), Quiver of (20) Masterwork Bladefire Arrows (dg 1d8+4+2 Fire rng 110), (2) Potion of Cure Light Wounds, Potion of Spider Climb, Cloak of Elvenkind, 150gp in assorted coins


Gnoll Leaders

Fighter 4, medium sized humanoid, CR 5; HD 4d10+2d8+6; HP 41; Initiative +1; Speed 30m; AC 15 (touch 12, flat 14); Atk + 7 missile (+1 Flaming Javelin Dg 1d6+1d6 fire+3 Crit x3 Rng 30), Atk +8 melee (Masterwork Longsword dg 1d8+2 crit 19-20/x2); SQ: Darkvision 60’; AL: CE; Sv Frt +8, Ref +1, Will +1; Str 15, Dex 12, Con 13, Int 10, Wis 10, Cha 11

SKILLS: Listen +4, Speak Language +1, Spot +4, Survival +4

LANGUAGES: Gnoll, Traladaran

FEATS: Armor Proficiency (Light, Medium, Heavy, Shield), Power Attack, Track, Weapon Focus (Javelin), Weapon Focus (Longsword), Weapon Proficiency (Martial, Simple)

GEAR: Mastercraft Studded Leather Armor, (2) +1 Flaming Javelin, Masterwork Longsword, Potion of Cure Light Wounds, and Potion of Entropic Shield


Gnoll Warriors

Fighter 1, medium sized humanoid, CR 2; HD 1d10+2d8+1; HP 21; Initiative +1; Speed 30m; AC 15 (touch 12, flat 14); Atk + 3 missile (Javelin Dg 1d6+1 Crit x3 Rng 30), Atk +3 melee (Great Axe dg 1d12+1 crit x3); SQ: Darkvision 60’; AL: CE; Sv Frt +5, Ref +1, Will +0; Str 13, Dex 12, Con 13, Int 10, Wis 10, Cha 11

SKILLS: Listen +4, Spot +4, Survival +2

LANGUAGES: Gnoll

FEATS: Armor Proficiency (Light, Medium, Heavy, Shield), Cleave, Power Attack, Weapon Proficiency (Martial, Simple)

GEAR: Studded Leather Armor, (3) Javelin, Great Axe

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